Luminati, bronze placement in the come2play competition.
I just got the announcements from the come2play.com flash competition which we entered into with our puzzle game LUMINATI. Our game is one of the three winners, we got (3rd) bronze placement and won $1000, which is cool! Celebrate with us and try out a Luminati match over at come2play.com. The comments from the jury-panel [...]
Control surface via iPhone
Oh my god, I just discovered the AC-7 control surface on the iPhone. Basically it’s a control surface (you know those old knobs and sliders from the mixerboards of yesterday) which works via WiFi. To make it work with your sequencer (Logic in my case) you just install a little app on your MAC called [...]
Embracing at Stadsfesten.
My band Embracing is confirmed to play at Stadsfesten 2010. It will probably be a blast since we didn’t play any other gigs since last years Trästocksfestivalen. Me and my brother are currently fiddling with a few new songs which might see the light at the festival. Here are some photos from last years Stocken-festival. [...]
Luminati, iPhone porting update.
Just a week ago I started looking at xcode (Objective-C). Yesterday I got most pieces in place and the porting of Luminati is now coming along quite well. It took me some time to get used to the syntax (it was ages since I coded C or C++). I’m using cocos2D as API for graphics [...]
New game projects
Ahh, weekend at last. Tried out Dantes Inferno this morning, awesome game, I love God of war and Dantes Inferno is quite similiar (hehe) in many ways. We’ve fixed some bugs and added some new features to Luminati, I’ll post a updated video of the game soon. Today we are going to move the bedrooms [...]
Luminati updates.
We are very glad for all the great ciritics we’ve got on our game Luminati from fellow developers and beta testers, therefor we decided to add more stuff to the game. We’ve added hi-score and currently we’re adding a turn-timer and also a level-timer. Oh, and we are also adding a levelsystem. There will be [...]
Luminati – new game
Hope you had a wonderful christmas and new years eve. Me, Linda and Elliot celebrated with my sisters family in Umeå playing RockBand. I’m currently creating a flash game called LUMINATI with my brother Nicklas Holmgren and another friend called Hans Rönnbäck. It’s a puzzle game with vampire/warewolf theme and sleek design. Crips sound effects, [...]
Update 11 of 63
Yes, you know what that means “update 11 of 63…”, that means I’m in the middle of installing the microsoft update after a big format and clean install of XP. I’ve tested Windows 7 on my HP nx9420 laptop a few months and realized that it’s not really compatible with the sound applications, hardware etc. [...]
Audio software
It’s strange how often we have to update the software these days. Kontakt I was involved in the beta testing of Kontakt 3.5, which is an amazing application (sampler vsti). It was recently released officially and just a few weeks after Native Instruments announces that they have Kontakt 4 upgrades available… Haha, and I just [...]
Game music and guitar effects
This weekend we went to UmeÃ¥ for some meetings and also to hook up for a company party with my companions over at Avtre AB. I’ve got lots of audio production to do at Morningdew Media, and currently programming and adding features to our CMS-system over at Avtre. Check out the new opening flash I [...]
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