Luminati is finished!
Posted on | February 4, 2010 | No Comments
We just finished the game Luminati after a long weekend with many hours of debugging and tons of coffee. The game now runs both in multiplayer (we use the come2play’s networking API), and as singleplayer game where you play against a AI. In the future iPhone, DSi, XBOX live (or whatever version we make) we will include more powerups, and more levels (novice, normal, hard etc.). You can try out the game at http://starfall.myftp.org/luminati
So what kind of game is LUMINATI?
It’s basically a connect four (4-in-row) with powerups.
Use powerups to destroy enemy tokens and gain points, but be aware that you loose points if you destroy your own tokens. There are two powerups in the current version, Wings of fury, and the Impaler. Wings of fury will unfold it’s wings and destroy a horizontal row of tokens when the token falls into place. Impaler will stab and destroy a vertical row of tokens when it falls into place.
Game features
Slick design, graphics and particle effects.
2 custom written music themes.
Powerful sound effects.
Play against AI or 2 player.
Game Controls
L R arrow keys to move token
Down arrow to drop token
Up arrow to activate powerup
I also finished a new song the other day called “City lights”, it contains alot of organic samples I’ve recorded and created Kontakt (sampler) instruments with. There’s a Toybox which is featured throughout the song in various modulated forms. I borrowed it from my son Elliot, and it gives a certain mood to the track.
It is a soft song to relax with during your coffe break. =)
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